Thread Subject: Re: Second Life
This archival content is maintained by WebAIM and NCDAE on behalf of TEITAC and the U.S. Access Board . Additional details on the updates to section 508 and section 255 can be found at the Access Board web site.
From: Peter Korn
Date: Thu, Aug 02 2007 5:20 PM
- Return to this mailing list's archives
- View all messages in this thread
- Next message in thread: Gregg Vanderheiden: "Re: Second Life"
- Previous message in thread: Gregg Vanderheiden: "Re: Second Life"
- Messages sorted by: Author | Thread | Date
Just a quite note on one of your comments. You wrote:
> 2) Is Second Life actually a Web application as we have defined them or is
> it just a software program that interacts with data over the Internet.
> You use HTTP to download an install program. But you could also have one
> sent to you by a buddy via the US mail if you wanted to. Once you install it
> - doest it use HTTP to access content? Or does it use another protocol. If
> not HTTP then it isn't web content as we have defined it.
I don't think protocol (e.g. HTTP) is a good test of whether something
is a "web application" or not. Desktop applications (e.g. a ".exe") can
choose to speak HTTP or not as part of their network communication. In
fact, by your test, Netscape and IE are "web applications" because they
"use HTTP to access content"...
If the application requires connection to a server or other computers
over a network (as this one does), it is certainly a "network
application". If the application is delivered via the web (cf. Java Web
Start) but can thereafter be launched directly from your desktop, then
it is a "web-delivered application".
I suggest that if the only way to use an application is via the web
browser, *then* it is a "web application".
Getting back to Second Life and similar virtual worlds applications...
So long as our guidelines (whether "software" or "web application")
result in requiring that all of the inaccessible parts of Second Life be
accessible - that is to say, if every inaccessible aspect of Second Life
is also a violation of our proposed guidelines - then I think we are in
good shape from a guidelines point of view.
Sun Microsystems, Inc.