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Re: accessible drag drop for flash
From: adam solomon
Date: Nov 5, 2010 3:36AM
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Thank you for the reply. I am going to try and implement your idea.
On Wed, Nov 3, 2010 at 5:04 PM, Jason Megginson <
<EMAIL REMOVED> > wrote:
> Hi Adam,
>
> There are a number of ways that one can provide an alternative to drag and
> drop functions in Flash.
>
> One Scenario (ActionScript 3 Example):
>
> On the Flash stage, you can provide 4 Flash buttons/movie clips that
> accept keyboard focus. These movie clips may be the 1/4, 1/2, 3/4, and
> full movie clips. Ensure a proper event is present so the gauge moves to
> the corresponding movie clip image when dragged or activated with the
> Enter key.
>
> If it is a movie clip the MSAA role of "button" can be set:
>
> Quarter_full.buttonMode="true";
> Quarter_full.tabEnabled="true";
>
> The four buttons must have accessible name's ("quarter full", "half full",
> "three-quarters full", "Full" for example).
>
> Quarter_full.accessibilityProperties.name="quarter full";
>
> You may consider placing an accessible description on the object(s):
>
> Quarter_full.accessibilityProperties.description="select this
> answer with the Enter key";
>
> Once the user tabs to the object and activates the enter key, the
> accessible name should update to include the state of the answer.
>
> Quarter_full.accessibilityProperties.name="quarter full - current
> selection";
>
> Ensure that when the accessibility properties change, you set the
> updateProperties method:
>
> Accessibility.updateProperties();
>
>
> Jason Megginson
> SSB BART Group
> (O):703-637-8964
> (C):703-244-7755
>
>
>
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