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Re: What to tell developers about accessibility?
From: Bourne, Sarah (ITD)
Date: Apr 17, 2012 12:28PM
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Karen,
Here are my suggestions:
- Don't get bogged down in things like "Why accessibility?" Their eyes will glaze over. Keep it short, or throw it in at the end - after you've captured their interest.
- I usually start with keyboard only (mouseless) operability. Many devs are heavy keyboard users and it gives them something they can personally relate to.
- Discuss the benefit of valid code. While it doesn't guarantee accessibility, it helps reduce defects caused by the browsers and AT "guessing" and it makes it easier to troubleshoot and maintain.
- Frame the importance of using things headings, form labels, fieldset legends, etc., in terms of their semantic role. What sighted people do to ascertain what's on a page, you need to provide a machine way to do.
- Show them the W3C "How to Meet WCAG 2.0" quick reference: devs tend to like the "Here's the rule and here's how to follow it" approach. They can follow the links for all the other material as needed. To avoid glazing eyes, do this instead of trying to go through ALL THE THINGS.
Hope this helps!
sb
Sarah E. Bourne
Director of Assistive Technology &
Mass.Gov Chief Technology Strategist
Information Technology Division
Commonwealth of Massachusetts
1 Ashburton Pl. rm 1601 Boston MA 02108
617-626-4502
<EMAIL REMOVED>
http://www.mass.gov/itd
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