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Thread: Mobile Accessibility Testing Tools

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From: Pooja Nahata
Date: Tue, Mar 13 2012 10:00PM
Subject: Mobile Accessibility Testing Tools
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All,



In a tricky situation while putting together a list of tools for assessing
mobile accessibility J



Apart from the standard package of tools that we recommend (screen reader,
keyboard, validators, etc ) client is pushing to test with *D-pad and
Trackball* for their mobile web/app (iOS & Android). I m not sure if these
would add any value to the existing set of tool that we use. But would it
might make sense to have the same while conducting usability testing with
PWDs?



I looked up on the internet to find some reference if these tools would add
value - can anyone help me in understanding the same?

--
Regards
Pooja Nahata
Email: = EMAIL ADDRESS REMOVED =
Hand Phone: +919820725102
LinkedIn: http://in.linkedin.com/in/poojanahata
Twitter: http://twitter.com/Pooja_Nahata

From: Henny Swan
Date: Fri, Mar 16 2012 3:42AM
Subject: Re: Mobile Accessibility Testing Tools
← Previous message | Next message →

Hi Pooja,

Including this in user testing with PWDs certainly wont hurt. Where testing
day to day may be limited to a small set of devices I see user testing as
an opportunity to open it up because at the end of the day we don't know
how content is being accessed once it goes live. Finding people who use it
and are available for testing may or may not be easy however.

I see a D-pad and trackball as giving insight into content order and how
logical it is (as well as testing visible focus). This can also be tested
with touch by using iOS Web Rotor but what it may do however is reveal
differences and nuances between using touch/gestures, d-pads and
trackballs. All of which is a bit of an unknown at the moment.

For our mobile testing we have a core set of devices that we MUST test on
and another set that we SHOULD test on. The core devices are ones that we
feel are most commonly used (based on popular devices with accessibility
support, location in the world, customer feedback and devices already
featured in overall mobile test plans etc). The ones we should test on are
edge cases: devices gaining popularity, new on the market or losing
popularity etc. We also have a smaller subset of devices used in day to day
testing by devs and QA and a wider set of devices recommended in user
testing (baring in mind it's not always easy to find a user). Of course all
this is further complicated by mobile browsers and what support they have
for accessibility but that's a whole different discussion.

Stephanie Rieger wrote a useful post on how to select devices:
http://stephanierieger.com/strategies-for-choosing-test-devices/ and I
wrote one around setting up a mobile accessibility strategy
http://www.iheni.com/getting-to-grips-with-a-mobile-accessibility-strategy/which
covers choosing devices to test on.

Regards, Henny

On 14 March 2012 04:02, Pooja Nahata < = EMAIL ADDRESS REMOVED = > wrote:

> All,
>
>
>
> In a tricky situation while putting together a list of tools for assessing
> mobile accessibility J
>
>
>
> Apart from the standard package of tools that we recommend (screen reader,
> keyboard, validators, etc ) client is pushing to test with *D-pad and
> Trackball* for their mobile web/app (iOS & Android). I m not sure if these
> would add any value to the existing set of tool that we use. But would it
> might make sense to have the same while conducting usability testing with
> PWDs?
>
>
>
> I looked up on the internet to find some reference if these tools would add
> value - can anyone help me in understanding the same?
>
> --
> Regards
> Pooja Nahata
> Email: = EMAIL ADDRESS REMOVED =
> Hand Phone: +919820725102
> LinkedIn: http://in.linkedin.com/in/poojanahata
> Twitter: http://twitter.com/Pooja_Nahata
>

From: Elle
Date: Fri, Mar 16 2012 6:45AM
Subject: Re: Mobile Accessibility Testing Tools
← Previous message | Next message →

Thank you, Henny!

Those links and your comments are hugely helpful for those of us just
starting to frame up a strategy for mobile accessibility.



Much appreciated,
Elle




On Fri, Mar 16, 2012 at 5:43 AM, Henny Swan < = EMAIL ADDRESS REMOVED = > wrote:

> Hi Pooja,
>
> Including this in user testing with PWDs certainly wont hurt. Where testing
> day to day may be limited to a small set of devices I see user testing as
> an opportunity to open it up because at the end of the day we don't know
> how content is being accessed once it goes live. Finding people who use it
> and are available for testing may or may not be easy however.
>
> I see a D-pad and trackball as giving insight into content order and how
> logical it is (as well as testing visible focus). This can also be tested
> with touch by using iOS Web Rotor but what it may do however is reveal
> differences and nuances between using touch/gestures, d-pads and
> trackballs. All of which is a bit of an unknown at the moment.
>
> For our mobile testing we have a core set of devices that we MUST test on
> and another set that we SHOULD test on. The core devices are ones that we
> feel are most commonly used (based on popular devices with accessibility
> support, location in the world, customer feedback and devices already
> featured in overall mobile test plans etc). The ones we should test on are
> edge cases: devices gaining popularity, new on the market or losing
> popularity etc. We also have a smaller subset of devices used in day to day
> testing by devs and QA and a wider set of devices recommended in user
> testing (baring in mind it's not always easy to find a user). Of course all
> this is further complicated by mobile browsers and what support they have
> for accessibility but that's a whole different discussion.
>
> Stephanie Rieger wrote a useful post on how to select devices:
> http://stephanierieger.com/strategies-for-choosing-test-devices/ and I
> wrote one around setting up a mobile accessibility strategy
>
> http://www.iheni.com/getting-to-grips-with-a-mobile-accessibility-strategy/which
> covers choosing devices to test on.
>
> Regards, Henny
>
> On 14 March 2012 04:02, Pooja Nahata < = EMAIL ADDRESS REMOVED = > wrote:
>
> > All,
> >
> >
> >
> > In a tricky situation while putting together a list of tools for
> assessing
> > mobile accessibility J
> >
> >
> >
> > Apart from the standard package of tools that we recommend (screen
> reader,
> > keyboard, validators, etc ) client is pushing to test with *D-pad and
> > Trackball* for their mobile web/app (iOS & Android). I m not sure if
> these
> > would add any value to the existing set of tool that we use. But would it
> > might make sense to have the same while conducting usability testing with
> > PWDs?
> >
> >
> >
> > I looked up on the internet to find some reference if these tools would
> add
> > value - can anyone help me in understanding the same?
> >
> > --
> > Regards
> > Pooja Nahata
> > Email: = EMAIL ADDRESS REMOVED =
> > Hand Phone: +919820725102
> > LinkedIn: http://in.linkedin.com/in/poojanahata
> > Twitter: http://twitter.com/Pooja_Nahata
> >

From: Henny Swan
Date: Fri, Mar 16 2012 9:27AM
Subject: Re: Mobile Accessibility Testing Tools
← Previous message | No next message

No problem, we're all at similar stages.

Once ours is signed off we will most likely publish some or part of it in
the BBC Standards and Guidelines website at
http://www.bbc.co.uk/guidelines/futuremedia/accessibility/

This is where we'll be publishing our Mobile Accessibility Guidelines and
Techniques (for HTML, Android and iOS) once they themselves have been
tested and finalised. I also covered mobile strategy, development and
testing a couple of weeks ago at CSUN if that's of interest, slides are on
Slideshare: http://www.slideshare.net/iheni/mobile-accessibility-moba11y

Henny

---
Accessibility Specialist
www.iheni.com
@iheni

On 16 March 2012 12:46, Elle < = EMAIL ADDRESS REMOVED = > wrote:

> Thank you, Henny!
>
> Those links and your comments are hugely helpful for those of us just
> starting to frame up a strategy for mobile accessibility.
>
>
>
> Much appreciated,
> Elle
>
>
>
>
> On Fri, Mar 16, 2012 at 5:43 AM, Henny Swan < = EMAIL ADDRESS REMOVED = > wrote:
>
> > Hi Pooja,
> >
> > Including this in user testing with PWDs certainly wont hurt. Where
> testing
> > day to day may be limited to a small set of devices I see user testing as
> > an opportunity to open it up because at the end of the day we don't know
> > how content is being accessed once it goes live. Finding people who use
> it
> > and are available for testing may or may not be easy however.
> >
> > I see a D-pad and trackball as giving insight into content order and how
> > logical it is (as well as testing visible focus). This can also be tested
> > with touch by using iOS Web Rotor but what it may do however is reveal
> > differences and nuances between using touch/gestures, d-pads and
> > trackballs. All of which is a bit of an unknown at the moment.
> >
> > For our mobile testing we have a core set of devices that we MUST test on
> > and another set that we SHOULD test on. The core devices are ones that we
> > feel are most commonly used (based on popular devices with accessibility
> > support, location in the world, customer feedback and devices already
> > featured in overall mobile test plans etc). The ones we should test on
> are
> > edge cases: devices gaining popularity, new on the market or losing
> > popularity etc. We also have a smaller subset of devices used in day to
> day
> > testing by devs and QA and a wider set of devices recommended in user
> > testing (baring in mind it's not always easy to find a user). Of course
> all
> > this is further complicated by mobile browsers and what support they have
> > for accessibility but that's a whole different discussion.
> >
> > Stephanie Rieger wrote a useful post on how to select devices:
> > http://stephanierieger.com/strategies-for-choosing-test-devices/ and I
> > wrote one around setting up a mobile accessibility strategy
> >
> >
> http://www.iheni.com/getting-to-grips-with-a-mobile-accessibility-strategy/which
> > covers choosing devices to test on.
> >
> > Regards, Henny
> >
> > On 14 March 2012 04:02, Pooja Nahata < = EMAIL ADDRESS REMOVED = > wrote:
> >
> > > All,
> > >
> > >
> > >
> > > In a tricky situation while putting together a list of tools for
> > assessing
> > > mobile accessibility J
> > >
> > >
> > >
> > > Apart from the standard package of tools that we recommend (screen
> > reader,
> > > keyboard, validators, etc ) client is pushing to test with *D-pad and
> > > Trackball* for their mobile web/app (iOS & Android). I m not sure if
> > these
> > > would add any value to the existing set of tool that we use. But would
> it
> > > might make sense to have the same while conducting usability testing
> with
> > > PWDs?
> > >
> > >
> > >
> > > I looked up on the internet to find some reference if these tools would
> > add
> > > value - can anyone help me in understanding the same?
> > >
> > > --
> > > Regards
> > > Pooja Nahata
> > > Email: = EMAIL ADDRESS REMOVED =
> > > Hand Phone: +919820725102
> > > LinkedIn: http://in.linkedin.com/in/poojanahata
> > > Twitter: http://twitter.com/Pooja_Nahata
> > >