WebAIM - Web Accessibility In Mind

E-mail List Archives

Thread: RE: RNIB LookLouder Flash MX game

for

Number of posts in this thread: 2 (In chronological order)

From: Julie.Howell@rnib.org.uk
Date: Mon, Jun 17 2002 1:59PM
Subject: RE: RNIB LookLouder Flash MX game
No previous message | Next message →

Hi Tom

I think I understand what you're saying, but we're not holding the game up
as an example of best practice in accessibility. We're demonstrating how
far desingers can go using Flash MX to create accessible Flash files - not
very far as it transpires.

I'm a bit concerned that I've failed to make the aims of the project clear
to you, and possibly others, and I'm going to have a think about how I can
make the campaign message clearer.

The main aim of the project was to test the capabilities of Flash MX, to
raise awareness of 'the issue', and to use the findings of the research to
lobby Macromedia.

Essentially, we want to avoid the scenario where Flash designers are of the
belief that Flash MX creates truly accessible files if this isn't absolutely
the case.

We are definintely not holding the game up as a model of good practice, but
we are trying to say to designers, "hey, for the first time you can use
Flash and reach *some* disabled people. Now let's ask Macromedia to continue
to improve their products so that Flash files can be accessed by all
assitive tech".

If you are making the point that there are accessibility issues aside those
due to the limitations of Flash MX, it would be very helpful if you would
drop me a line with these, and I can ask Bluewave if they can be addressed.
RNIB worked with Bluewave through every stage this project and I stand by it
resolutely as a demonstration that it's not possible to use Flash MX to
create universally accessible files (yet).

Bluewave have put their name to a project that was in a sense destined to
fail, as we all suspected Flash MX couldn't create truly accessible files.
Very brave, I think!

Many thanks.

Kind regards
Julie Howell, RNIB
= EMAIL ADDRESS REMOVED =

-----Original Message-----
From: Tom Gilder
To: = EMAIL ADDRESS REMOVED =
Sent: 17/06/02 19:32
Subject: Re: RNIB LookLouder Flash MX game

On Monday, June 17, 2002, 4:12:19 PM, you wrote:
> We asked Bluewave to create the game for us so we could find out
whether it
> was truly possible create an accessible game using Flash MX
> ....
> For info, Bluewave created the the game, which drew on much of their
time
> and expertise, at zero cost to RNIB.

This was good of Bluewave, but in my opinion they didn't do a very good
job of
it really (and the RNIB holding it up as an example of accessibility
might not
be such a good idea).

It's another case of good intentions about accessibility, but poorly
implemented
in the end. Just like, for instance,
http://www.princes-trust.org.uk/accessibility.asp (just *look* at in
Lynx -
http://tinyurl.com/en2 - an utter disaster).


Cheers
--
Tom Gilder
http://tom.me.uk/


----
To subscribe, unsubscribe, or view list archives,
visit http://www.webaim.org/discussion/

-

NOTICE: The information contained in this email and any attachments is
confidential and may be legally privileged. If you are not the
intended recipient you are hereby notified that you must not use,
disclose, distribute, copy, print or rely on this email's content. If
you are not the intended recipient, please notify the sender
immediately and then delete the email and any attachments from your
system.

RNIB has made strenuous efforts to ensure that emails and any
attachments generated by its staff are free from viruses. However, it
cannot accept any responsibility for any viruses which are
transmitted. We therefore recommend you scan all attachments.

Please note that the statements and views expressed in this email
and any attachments are those of the author and do not necessarily
represent those of RNIB.

RNIB Registered Charity Number: 226227

Website: http://www.rnib.org.uk

14th June 2002 is RNIB Look Loud Day - visit http://www.lookloud.org.uk to
find out all about it.


----
To subscribe, unsubscribe, or view list archives,
visit http://www.webaim.org/discussion/

From: Tom Gilder
Date: Mon, Jun 17 2002 3:19PM
Subject: Re: RNIB LookLouder Flash MX game
← Previous message | No next message

On Monday, June 17, 2002, 9:55:19 PM, Julie Howell wrote:
> I think I understand what you're saying, but we're not holding the game up
> as an example of best practice in accessibility. We're demonstrating how
> far desingers can go using Flash MX to create accessible Flash files - not
> very far as it transpires.

OK, I appreciate that - and I must congratulate you on trying to provide a real,
usable example such as this.

> The main aim of the project was to test the capabilities of Flash MX, to
> raise awareness of 'the issue', and to use the findings of the research to
> lobby Macromedia.

I'd say its a job well done on that front. Actually while we're on the subject,
I see Flash MX still has major tabbing problems. For instance, go to
http://www.macromedia.com/ and attempt to tab through the page using the
keyboard. Once you hit a bit of Flash, you will be able to tab beyond it.

> If you are making the point that there are accessibility issues aside those
> due to the limitations of Flash MX, it would be very helpful if you would
> drop me a line with these, and I can ask Bluewave if they can be addressed.

OK, I'll detail them here (the site in question is
<http://lookloud.bluewave.com/>;)...

* Frames
Although there isn't a browser (to my knowledge) that supports Flash but not
frames, I feel these are useless (although I am not a Flash developer, I
believe there are other ways of invisibly submitting form data. The
developers have only provided useless noframes text ("This page uses frames,
but your browser doesn't support them").

* Browser Sniffing
If the browser does support frames, then the first page they arrive at is a
page with embedded script to check the existence of the Flash plugin. The way
they have done it required scripting to be enabled. If a browser visits the
site, renders the frame but does not support (or has disabled) scripting,
then the user is faced with a blank page.

I believe this could be done without scripting, by having a small Flash movie
loaded which changes the URL once loaded.

<object> fallback could also be used (however is not fully supported in some
browsers [*cough*IE/win*cough*]), with no separate detection page (this would
be the best way, in my opinion).

Failing that, a simple <noscript> message saying the page could not check for
Flash, and providing links to the game would be better than nothing. This
could possibly include a small Flash animation,

* Redirection
If the browser is detected to have Flash, then the user is sent to the actual
game page via setting location.href though script. This results in basically
the breakage of the back button, if the user clicks back they simply end back
on the game page.

In addition none of the HTML fully validates (although some is quite close to
doing so).

However, I must point out that these problems are not mainly the fault of
Bluewave. Macromedia's Flash detection script is poor and leads to inaccessible
results, such as this.

So to sum up, these means that millions of potential users (as high as 11%,
according to <http://www.thecounter.com/stats/2002/June/javas.php>;) who mainly
have modern, frame-capable browsers but have disabled scripting won't be able to
access the game.

> RNIB worked with Bluewave through every stage this project and I stand by it
> resolutely as a demonstration that it's not possible to use Flash MX to
> create universally accessible files (yet).

I don't think it ever will be, sadly.

> Bluewave have put their name to a project that was in a sense destined to
> fail, as we all suspected Flash MX couldn't create truly accessible files.
> Very brave, I think!

Any company that attempts accessibility is brave really, and again I commend you
and Bluewave on attempting this project :)

I also wish you luck on the continuing RNIB accessibility campaign, you're doing
great work.


Cheers :)
--
Tom Gilder
http://tom.me.uk/


----
To subscribe, unsubscribe, or view list archives,
visit http://www.webaim.org/discussion/