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Re: Do you test 1.4.4 Resize Text for native apps?

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From: Murphy, Sean
Date: Apr 18, 2020 12:45AM


I agree with all the statements on this topic. We had the same discussion internally and we are looking at this resize and re-flow issue for native apps. The consensus is to use the native iOS accessibility features.

We are still in the research side for reflow

Sean


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Subject: Re: [WebAIM] Do you test 1.4.4 Resize Text for native apps?

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The text size features in iOS and Android are an appropriate place to start for testing text resize in native mobile apps. The larger text features are not considered assistive technology and thus should be used (in my book)-- but the three finger Zoom/magnification feature is considered assistive technology and should not be used. Keep in mind that apps can also provide in app settings for text size or other methods such as pinch zoom within the app that could meet the resize criterion.

For info on how Apple text settings may correlate to 200% check out this article on typography (https://developer.apple.com/design/human-interface-guidelines/ios/visual-design/typography/):

Jonathan

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Subject: [WebAIM] Do you test 1.4.4 Resize Text for native apps?

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"Mobile Accessibility: How WCAG 2.0 and Other W3C/WAI Guidelines Apply to Mobile <https://www.w3.org/TR/mobile-accessibility-mapping/>" is a decent reference for applying WCAG to native apps.

Testing websites for 1.4.4 on a desktop is pretty easy. Just use the browser's zoom (Ctrl++ or Cmd++). Does anyone do something similar when testing native apps? And I mean the app as a whole, not specifically a UIWebView type object.

1.4.4 talks about *not* using assistive technology to zoom. On iOS, the "Larger Text" option is in the Accessibility settings. On Android, the "Font size and style" setting is under "Visibility enhancements" which is under "Accessibility". Those both sound like "assistive technology".

Does that mean if an a native app does not reflow nicely when you change the font size, then it's not an issue with regards to WCAG? (It's an issue for the user but sometimes companies need more incentive to fix problems other than "it's a problem for the user". Go figure.)