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Thread: Virtual Store- Accessibility
Number of posts in this thread: 2 (In chronological order)
From: Radhika Soni
Date: Thu, Apr 28 2022 2:21PM
Subject: Virtual Store- Accessibility
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Anyone have any pointers for how to check/ test accessibility on virtual
stores? What all to look at from an accessibility perspective?
Looking forward to hearing from you.
*Reference*-
https://www.toryburch.com/en-us/store-locator/us/new-york-mercer-street/56/ar-experience/
Regards,
-Radhika
From: Jerra Strong
Date: Thu, Apr 28 2022 5:02PM
Subject: Re: Virtual Store- Accessibility
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I would start by looking up accessibility resources for VR or Games, since
this is kind of like that.
For starters, keyboard-only users can't get to the button to begin the
activity from what I can tell.
Plus, given that this is taking the place of giving info about the store,
there may need to be considerations about legal compliance, what can be
provided to screen reader users, or those who can't view this activity
comfortably, like those who get headaches or motion sickness from this kind
of stuff.
On Thu, Apr 28, 2022 at 1:22 PM Radhika Soni < = EMAIL ADDRESS REMOVED = > wrote:
> Anyone have any pointers for how to check/ test accessibility on virtual
> stores? What all to look at from an accessibility perspective?
> Looking forward to hearing from you.
>
> *Reference*-
>
> https://www.toryburch.com/en-us/store-locator/us/new-york-mercer-street/56/ar-experience/
>
>
> Regards,
> -Radhika
> > > > >