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Re: Video Games


From: Chris O'Brien
Date: Feb 25, 2022 5:57AM

Hi Peter, you should point them to the CVAA as a good starting point: https://www.fcc.gov/consumers/guides/21st-century-communications-and-video-accessibility-act-cvaa.

Chris O'Brien
Director of Accessibility
Legal and Litigation

OLG Internal

-----Original Message-----
From: WebAIM-Forum < <EMAIL REMOVED> > On Behalf Of Peter Shikli
Sent: Friday, February 25, 2022 12:19 AM
To: WebAIM Forum < <EMAIL REMOVED> >
Subject: [WebAIM] Video Games

This email originated outside of OLG. Do not open attachments or click links unless you recognize the sender and know the content is safe.

A couple of our accessibility analysts came to me to say that when they release from prison, they would like to form their own company working to make video games accessible to the deaf. Both of these gals are big gamers. They are of course good at their day job auditing websites for accessibility. I would like to help them, or at least point them in the right direction.

Does anyone know if the US has regulations requiring subtitles, captions, or some kind of text layer on video games for the deaf? Is there an accessibility standard applicable to video games, or are we still just force-fitting WCAG? Is there a membership group or some community promoting accessible video games? What advice would you give two sharp gals looking to start a business making video games accessible to the deaf?

Peter Shikli, CEO
Access2online Inc.
Prison inmates helping the internet become accessible