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Re: What constitutes an animation? Dealing with 2.3.3 Animation from Interactions (AAA)
From: Mallory
Date: Apr 7, 2021 12:22PM
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I'm testing something where giant buttons seem to gain an additional layer around them... maybe that's like a halo.
The appearance of the extra layer isn't an animation by itself, but in this case, because it "grows" from the main button body, we're counting it as one.
I use the close-my-eyes test. If they are open before the interaction, closed, and then later I open them again and I see a new change... then if I keep them open while performing the operation again, if I see anything new, it's probably an animation.
cheers,
_mallory
On Mon, Apr 5, 2021, at 10:22 PM, Patrick H. Lauke wrote:
> On 05/04/2021 20:13, Gonzalo Silverio wrote:
>
> > I do not find this very helpful. In the continuum that goes from a parallax
> > effect to a halo that appears when an element gains focus,
>
> Not sure where you get the "halo" from, but that sounds more like a
> change of colour/blurring, which is explicitly not covered. it's only
> about movement/motion.
>
> > where does it
> > stop being an obvious animation? Is a menu or an accordion that reveals
> > the contents with a slight animation when triggered an animation?
>
> Annoyingly it's quite cut-and-dry. Anything that involves
> apparent/actual movement is counted as motion animation. menu or
> accordion that instantly appears - no motion, all good. if it appears to
> animate even by one pixel, it counts as motion animation.
>
> P
> --
> Patrick H. Lauke
>
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> > > > >
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