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Re: 2.2.2 Pause, Stop, Hide - short animation that repeats

for

From: Swift, Daniel P.
Date: Apr 21, 2020 5:08AM


This example brightened up my morning 😊

Dan Swift
Senior Web Specialist
University Communications and Marketing
West Chester University
610.738.0589

From: WebAIM-Forum [mailto: <EMAIL REMOVED> ] On Behalf Of Amber Holladay
Sent: Monday, April 20, 2020 6:54 PM
To: WebAIM Discussion List < <EMAIL REMOVED> >
Subject: Re: [WebAIM] 2.2.2 Pause, Stop, Hide - short animation that repeats

Imagine you are quarantined in the house with your child for 2 months and
they are doing something that is annoying and completely distracting to
everyone else in the house. Finally you tell them to "stop!" Twenty seconds
later they start doing it again. "I thought I told you to stop," you say.
Your child: "I did stop."

Stop means stop, it does not mean "give me a 20 second break."


On Fri, Apr 17, 2020 at 10:14 AM Steve Green < <EMAIL REMOVED> <mailto: <EMAIL REMOVED> >>
wrote:

> I would argue that the animation is of infinite length and it just happens
> not to change for 20 seconds. If there is not a mechanism to stop it, it
> will continue indefinitely.
>
> The assertion that a brief pause in an animation defines its end and
> resets the timer, is spurious. Many continuous animations such as "loading"
> indicators contain brief pauses, but it would be quite a stretch to suggest
> that they are a series of short animations rather than a continuous one.
>
> Perhaps the test should be whether the animation stops and restarts by
> itself (in which case I consider it to be continuous) or if it only
> restarts in response to an event such as a page load, scroll or click event.
>
> Steve Green
> Managing Director
> Test Partners Ltd
>
>
> -----Original Message-----
> From: WebAIM-Forum < <EMAIL REMOVED> <mailto: <EMAIL REMOVED> >> On Behalf Of
> Patrick H. Lauke
> Sent: 17 April 2020 17:05
> To: <EMAIL REMOVED> <mailto: <EMAIL REMOVED> >
> Subject: Re: [WebAIM] 2.2.2 Pause, Stop, Hide - short animation that
> repeats
>
> On 17/04/2020 16:41, glen walker wrote:
> [...]
> > I think this type of argument would be focusing on the letter of the
> > law instead of the spirit of the law.
>
> Yup, this goes into "lawyering" territory, but agree that just going by
> the normative wording of the SC, I'd say the animation counts as "done"
> when it stops (though you could take THAT to the extreme and claim that if
> it paused even for a microsecond just before the 5 seconds are over, and
> then kicks in again, "technically" the animation fell below the 5 sec
> threshold too). But in this case, it's a bit more clear-cut when applying
> common sense at least.
>
> My purely personal take would be: this nominally passes 2.2.2, but as a
> best practice I'd suggest that the client still changes it/provides a pause
> mechanism.
>
> P
> --
> Patrick H. Lauke
>
> https://www.splintered.co.uk/<https://www.splintered.co.uk> | https://github.com/patrickhlauke<https://github.com/patrickhlauke>
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