by Jared Smith
Comments Off on Introducing the Accessibility IMpact (AIM) Score and Other WAVE Updates
We’re excited to announce the Accessibility IMpact (AIM) score and service. The AIM score provides a measure of user experience quality for users with disabilities. It combines an Automated Accessibility Score based on WAVE data, and a Manual Accessibility Impact Score based on expert manual testing. This service provides a low-cost option for obtaining the […]
by Cyndi Rowland
Like everyone in the web accessibility field, WebAIM has a vested interest in a sufficiently-sized community comprised of skilled professionals. The shortage of qualified talent is felt by all of us. But from where will these individuals come, and how can we accelerate their availability? The personnel drought will continue The need is here now, […]
by George Joeckel
A May 11 announcement on Google Workspace Updates appears to abandon the current model of support for assistive technologies: Over the course of the next several months, we’ll be migrating the underlying technical implementation of Docs from the current HTML-based rendering approach to a canvas-based approach to improve performance and improve consistency in how content […]
by John Northup
Comments Off on Colorado Mandates Accessibility for State and Local Government Websites
Colorado House Bill 1110 (PDF), signed by Governor Polis on June 30, mandates that state and local government websites adhere to the “most recent” version of WCAG by July 1, 2024–and appropriates $312,922 to support conformance efforts during fiscal year 2021-22. Under the bill, individuals with disabilities who suffer discrimination by a non-conformant website may […]
by Jon Whiting
Testing contrast and use of color is one of the most deceptively difficult tasks in a web accessibility evaluation. Consider this screenshot of a checkbox as an example: This simple checkbox and label text require at least 15 checks to test conformance with WCAG requirements for contrast and color use. Text Contrast WCAG 1.4.3 requires […]